pixelmon trade command
"POKEMONNAME" will be replaced with the name of the Pokémon received. "SHINYCOUNT" will be replaced with the number, and "ISARE" will be replaced with either "is" or "are" to be grammatically correct for the number of Shiny Pokémon. /redeem : If the user of this command is a member of the Pixelmon team or has gained access to hats through a special Pixelmon event, this will make the player wear the specified hat. Pokémon inserted into the pool by players are not affected by this level range (5-40 by default). The command will fail if no pairs in the player's party are compatible. /pokesave < all | flush | player..>: This command will immediately save the specified player's Pokémon to the world. /spectate [player]: If the player argument is left blank, this command causes the command's user to stop spectating a battle if the player is currently spectating. /unlock : This command will unlock any Pokémon owned by the specified player that are locked by a ranch block, allowing them to be used for other purposes. All arguments are in the form of a Pokémon spec. A player conducting a wonder trade will receive a random Pokémon from the pool in exchange for a specified Pokémon from the player's party. PokéStops: 1.0.0: Adds PokéStops to Pixelmon. Time Between Announcements: Time (in minutes) between messages advertising Wonder Trade, showing how many Pokémon are in the pool and how many Shiny Pokémon and Legendary Pokémon are in the pool. /teach [player] [position] : This command will cause the Pokémon in the specified position of the player's party to attempt to learn a move (being prompted to replace a move if the Pokémon already has four moves). Two (first participant vs. second participant) or three (first participant vs. second and third participant) arguments can be used instead to modify the format of the double battle. If an argument is omitted (see below), underscores must be used in place of spaces. Chance of Legendary in pool: Chance (1/x) of a Legendary Pokémon being randomly generated in the pool (10,000 by default). There are several steps for doing this, triggered by using different arguments with the command. /teach [position] : This will execute /teach on the player who used the command. Line breaks can be added using "::" (e.g., "This is the first line::This is the second line"). /teach : This will execute /teach on the lead Pokémon of the player who used the command. If a type is provided, only spawns of that type (see permissions) will be shown. If a player receives or gives away a Legendary or shiny Pokémon on Wonder Trade, a server-wide message will be shown advertising this and encouraging players to try wonder trading. /pokeheal [player]: This command will heal the specified player's Pokémon, or the command user's Pokémon if no player is specified. Global shiny received message: The global message sent when a player receives a Shiny Pokémon. If the party is full, it goes to the player's PC. /wtsetcooldown : This command will set the cool-down after wonder trading for the specified player to the specified number of minutes. If the player is in a battle, the Pokémon will be sent to the player's PC regardless of whether the player has empty party space. /redeem toggle hat: Toggles any hat the player may be wearing. Alias: /wondertrade. /breed : This command will give the chosen player an Egg that would result from the breeding of the two Pokémon in the specified party slots. All arguments are in the form of a Pokémon spec. The Pokémon generated in this pool are completely random and not affected by the normal rarities of Pokémon in the wild, meaning that Pokémon normally unobtainable in the wild can be in the wonder trade pool. "PLAYERNAME" and "POKEMONNAME" will be replaced with the recipient and Shiny Pokémon names (respectively) in chat. This and all other Wonder Trade messages can be modified or turned off through the Wonder Trade config file. Received from WT message: Message sent to specific players upon receiving a Pokémon from Wonder Trade. If the player argument is omitted, the command will be executed on the player who used the command. /checkSpawns [specific | type]: Provides a percent-chance based list of all the Pokémon that may spawn in the player's current area at the current time/weather/etc.

/breed : This command will attempt to find two Pokémon in the chosen player's party that can breed, giving an Egg to the player if a pair is found. This command can be used to copy a selection of blocks within a defined area (rectangular prism) and place it elsewhere. /pokespawn [arguments]: This command can spawn in a Pokémon of the player's choice, or a random Pokémon if "random" is used in place of a Pokémon's name. https://wiki.pixelmongenerations.com/index.php?title=WonderTrade&oldid=3029. /endbattle [player]: Immediately ends the battle that the player is in (if any). Additionally, leaving a message blank in the config will disable that message. /pokestats : This command will display the number of times a player has won and lost battles against other players. Announcer message: The message announced every interval. Wonder Trade generates a "pool" of Pokémon that will be swapped for specified Pokémon in players' parties if they choose to conduct a wonder trade. /warpplate set : This will set the warp plate that the player is standing on to warp to the specified coordinates. /redeem trainerhat [ ]: If the player has a linked Minecraft account on the Pixelmon website, gives the player a Trainer hat; the color of the hat can be specified as red/green/blue values from 0-255. A pickaxe is required to retrieve them once they are placed. The photo that is given depends on the argument that is inputted; this argument can be in two different forms: /legendaryspawn: Attempts to spawn a legendary Pokémon near the calling player, using normal spawning chances for valid legendaries in the area. An explanation of this format can be found here.

/redeem toggle hat: Toggles any hat the player may be wearing. /teach [position] : This will execute /teach on the player who used the command. Gives the player a photo. /megaring : This will give the selected player a Mega Ring, used to Mega Evolve Pokémon. /wt [confirm]: This command will warn the player that use of Wonder Trade will take away the Pokémon in the specified party slot and replace it with another Pokémon. The announcement can also be manually invoked with the /wtadmin print command. This does not affect players that deposit their own Legendary Pokémon into the pool. Global legendary received message: The global message sent when a player receives a Legendary Pokémon. The second, third, and fourth arguments may be substitute for Pokémon names, NPC Trainer names, or random (for random Pokémon), which will place computer-controlled allies or opponents in the respective places. It will then prompt the player to use the command with the confirm argument. /givemoney : This command gives the specified amount of PokéDollars to the specified player.

This page was last edited on 21 December 2018, at 17:01. Click the Red Dye to Cancel. If the 'specific' argument is added, only the block being stood upon is checked. under the Better Spawner.

This page was last edited on 15 September 2020, at 09:03. http://pixelmonmod.com/w/index.php?title=Commands&oldid=80781, Whether the player currently has a GUI open. /teach : This will execute /teach on the lead Pokémon of the player who used the command. /tradesim : This command triggers a trade evolution on the Pokémon in the specified position of the player's party. /givemoney : This command gives the specified amount of PokéDollars to the specified player. Any occurrences of "POOLSIZE" in the message will be replaced in chat messages with the pool size. Adding the moves argument will prompt the player to choose up to four moves from each Pokémon's level-up movepool up to the specified level. All arguments are in the form of a Pokémon spec. Two (first participant vs. second participant) or three (first participant vs. second and third participant) arguments can be used instead to modify the format of the double battle. Note: Command syntax is displayed in the standard Minecraft command format.

"PLAYERNAME" and"POKEMONNAME" will be replaced with the recipient and Legendary Pokémon names (respectively) in chat. The structure argument is the corresponding structure's internal name; these names can be found on the structures page. The all argument can be used to save the Pokémon of every player in the world. /spectate [ player]: If the player argument is left blank, this command causes the command's user to stop spectating a battle if the player is currently spectating. The second, third, and fourth arguments may be substitute for Pokémon names, NPC Trainer names, or random (for random Pokémon), which will place computer-controlled allies or opponents in the respective places. /struc []: Spawns the specified structure near the player if there is enough space. /pokeheal [player]: This command will heal the specified player's Pokémon, or the command user's Pokémon if no player is specified. Wonder Trade: 4.4.6: Adds the Wonder Trade feature to Pixelmon. /spectate [player]: If the player argument is left blank, this command causes the command's user to stop spectating a battle if the player is currently spectating. An explanation of this format can be found here. SafePlace: 2.2.1: Adds spawn points to emulate "blacking out" when all party Pokémon faint.

This is a list of commands added by Pixelmon. /redeem toggle monocle Toggles whether the player's Black Monocle or Golden Monocle is visible. /redeem toggle : Toggles whether the player's Sash or Robe is visible. Min Level/Max Level: Minimum and maximum level that a randomly generated Pokémon in the pool can be. /freeze: This will make all Pokémon stop moving in the world. Additionally, it is possible to set a default cool-down for specific players using the /wtsetcooldown command as described below, with this time overriding the global default.

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